Arborea

Players: 1-3
Time: 120 – 180 min
Interaction: Competitive
Audience: Hardcore

2 of 4 Credits

Take the role of a Patron Spirit and guide your villagers on pilgrimages to heal and grow the landscape around them. Players will place workers on Action Tracks (“Pilgrimage”). These tracks will then advance, moving all workers with them. The farther the Action Tracks move, the better the Rewards gained when workers are activated. These rewards may help players to contribute to the Shared Resource Track, make offerings to the Sages to invest in future gifts, or attract animals to the land of Arborea. Explore different Seasons each game for new opportunities and paths to take.

Designers: Dani Garcia

How to Play: