Take Time
Players: 2-4
Time: 30 – 60 min
Interaction: Cooperative
Audience: Casual
Take Time has players co-operating to pass a series of challenges based around 40 different clocks. To succeed, players must strategically play 12 cards facedown around a Clock, following the specific rules for each Test. They work together through a series of games to pass all 40 Tests, but cannot talk and must play their cards facedown. If they can complete each challenge on the clock face they can then move on to the next. There are a series of envelopes in the game hiding new challenges and tests, each bringing new rules and wrinkles to the game to keep things fresh.
Designers: Alexi Piovesan, Julien Prothière
How to Play:

