Players: 1-4
Time: 5 – 30 min
Interaction: Competitive
Audience: Casual

1 of 4 Credits

Players take the role of one of the surreal sci-fi heroines of the game. Each round they will draw tokens, aka “bullets,” from their bag and place them onto their player board while taking actions to try to create unique patterns, without getting hit and taking damage. A timer adds to the tension as each player tries to quickly clear bullets from their own board and send them to their opponent’s board. Play is reminiscent of head to head video games like Super Puzzle Fighter. Includes competitive, team-based, and co-op modes of play.

Designers: Joshua Van Laningham

How to Play: