Deep Sea Adventure
Players: 3-6
Time: 30 – 60 min
Interaction: Competitive
Audience: Casual
A tiny game of competitively diving for treasure using a rented submarine and a shared supply of air. If the air runs out before a diver makes it back to the sub, they have to drop all their treasure.
Designers: Jun Sasaki, Goro Sasaki
How to Play: