Deep Sea Adventure

Players: 3-6
Time: 30 – 60 min
Interaction: Competitive
Audience: Casual

1 of 4 Credits

A tiny game of competitively diving for treasure using a rented submarine and a shared supply of air. If the air runs out before a diver makes it back to the sub, they have to drop all their treasure.

Designers: Jun Sasaki, Goro Sasaki

How to Play: