Time: 60 – 90 min
A unique card game of survival and adaptation in which players create creatures with different evolutionary traits, such as protection from carnivores or a unique ability to gather food. Each round players can build new creatures, or add traits to existing ones, then players take turns gathering plant food with their creatures or having them try to eat each other.
Evolution: Climate adds changing temperatures and conditions to the base game, requiring players to adapt not only to the other creatures, but also the shifting environment.
Designers: Dominic Crapuchettes, Dmitry Knorre, Sergey Machin