Groves

Players: 1-4
Time: 30 – 60 min
Interaction: Competitive
Audience: Casual

2 of 4 Credits

Players build up a collection of fairies that they randomly draw from a bag on their turn. The fairies allow for different actions that players use to buy tiles for their grove.

Designers: Steven Aramini, Dan Letzring

How to Play:

Review: