Guild of Merchant Explorers, The
Players: 1-4
Time: 30 – 60 min
Interaction: Competitive
Audience: Casual
Despite its generic name, this is a very fun and breezy game from some of our favorite designers. Players sail the world exploring their maps attempting to be the first to discover new areas, connect different territories, find lost treasure to name a few goals. The game plays like a roll and write, having players simultaneously carry out randomly revealed actions. The twist here is that players also gain unique, and much more power actions that only they can do.
Designers: Matthew Dunstan, Brett J. Gilbert
How to Play: