Red Dragon Inn
Players: 2-4
Time: 30 – 60 min
Interaction: Competitive
Audience: Casual
Players take on the roles of members of a fantasy dungeon crawling crew. They have just returned from a successful dungeon raid and are now celebrating at the inn, where things may get out of hand. The goal is to be the last player standing, either by remaining sober enough or by not running out of gold.
Designers: Cliff Bohm, Geoff Bottone, Colleen Skadl
How to Play: